another example game - "Dow Day - October 18, 1967"
a historical investigation
students role play as a journalist in 1967
inquiry-based learning, actual document-based learning
collaboration, but there's only one role that you play
first person you meet in the game is your editor
politically-charged time at UW (Vietnam protests, etc.)
Dow Chemical was on campus recruiting, student reactions varied
have to write articles and then make connections to events happening today
have baseline rubrics for assessment, but also allow the teachers to modify them
one science teacher required a final presentation, summative assessment based on oral language and how they presented and supported their arguments (they truly acted like scientists)
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